SMA/SMU, SMK graduates, equivalent proceed to S1 Rekayasa Perangkat Lunak
Study Load = 144 - 152 sks
Study Period = 8 semester
D3, Polytechnic graduates, equivalent proceed to S1 Rekayasa Perangkat Lunak
Study Load = 40 - 46 sks (If not a piece of science additional are given 2 - 21 sks)
Study Period = 3 semester
D2, S1, D1 graduates, transfer proceed to S1 Rekayasa Perangkat Lunak
Study Load = Calculated from remaining credits
Study Period = Calculated remaining credits
Curriculum / Subjects Courses
:
See below
Prospectus (Objectives, Competencies, Job Prospects / Career Graduates)
:
See below
Title/mention above is a title often used (not necessarily used PTS).
Regarding title (for S1, S2, S3) or mention (for diploma) which is used by universities in Indonesia currently has no standard (not standard) again, although the government has made the rules, but most colleges only obey some of the rules the. It can not be blamed, because the development of the science group is very rapid and led to new branches of science which is an integration of several scientific groups, making it difficult for universities to classify these branches of the science group that created the government.
Similarly, by making short title / mention such, people tend to create their own abbreviations that are even more popular than EYD Indonesian rule.
Below given curriculum / course and prospectus (competency, job prospects / career graduates, etc.). For subjects study program of presented here is a slice (and some combination) of a college curriculum, so it is possible some no elective courses at the college, or the slightly different name of his courses.
Prospectus S1 Software Engineering
The S1 Software Engineering Study Program focuses on mastering knowledge which is more focused on the application of Software Engineering, especially for large-scale systems with the software development process being carried out automatically. Educational Goals: The objectives of the implementation of the Software Engineering Undergraduate Study Program are as follows:
Producing excellent and professional graduates in the fields of Business Software, and Mobile Software
Producing graduates who have a strong theoretical foundation and high practical skills in the fields of Business Software, and Mobile Software
Produce scientific papers and other research results in the field of Business Software, and Mobile Software published at the national level
Cooperation with the community, industry, government and other stakeholders at the national level.
Competence of graduates:
Has a strong knowledge base and skills in performing innovative and proven software engineering
Able to carry out the learning process and internalize various state-of-the-art methods and technology developments in the field of software engineering
Able to provide solutions to a problem through software engineering with a scientific approach, both inter and multi-disciplinary
Able to manage research and development that contributes to science in the field of software engineering and the wider community, and is able to gain national and/or international recognition.
Profession and Career Graduates Bachelor of Software Engineering
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